you will never leave where you are
until you know where you had rather be


Thursday, September 17, 2009

Way to go Nintendo! After all these years, they are still able to squeeze money out of the giant cash cow called Pokemon. Heart Gold (Kudos to the people responsible for this name) and Soul Silver are coming out soon. I am not too sure when, but I heard it is going to be some time next year. I also heard, from a ninja-in-training, two weeks ago that it was to be release last week, but that is besides the point. Nintendo should stop targeting the poor Pokemon fans and create something for the good of mankind. Something that allow you to go through life as if you were playing a game. Have you wondered how much better life would be if it was as easy as a handheld Role Playing Game?

One of the best things about it would be that we would be able to carry around an insane amount of items in our bag/pocket/pouch. Never having to tire from lugging about a tonne worth of inventory everywhere we go, I would bring my bike to school everyday, along with the whole year's worth of notes and a huge boulder, just because I am able to.

A 'save' function would also come in really handy. All my tests would be aced, because I can just save an hour before the test, have a peep at all the questions first, then restart from my saved point and mug out all the things that are coming up. In fact, calculations can even be done before hand. Most importantly, I would be able to experience death without actually dying. I am sure we have all wondered at one point of our non-virtual life what comes after death. Now we can find out for sure. Just remeber to save before jumping down, or you might revert to the last time you saved and lose some of your progress in life.

Speaking of progress, if life was an RPG, we would also never have to deprove. RPGs are usually made such that you can only go up, so we never have to worry about going through what Charlie Gordan went through. I would not have to restudy what I learnt for Chemical Bonding just a few months ago, and we could have spent the time ealier this year learning something new (or playing DotA) instead of recapping what we already learnt and conveniently forgot.

Conversations would be so easily initiated too. Instead of looking at her wondering what to say before finally deciding not to speak, I would be one button press away from starting a conversation. Hmm, I wonder if it would be as difficult to get myself to press that button as it is already. Come to think of it, this might not change a thing.

U is for uneasiness. Right next in line after discomfort, uneasiness is the direct opposite of comfort. When subjected to a new experience, it is natural to feel like one is in a foreign (lost half mark in a comprehansion spelling this word wrongly) land. This can be described as feeling uneasy. Another way to feel uneasy is when you are on the verge of losing something or someone that matters. That way, it can be said that to feel uneasy is to feel unsafe and unsecure about something. Be brave and venture forth into the uncharted lands, it might bring you unimaginable rewards. Or regret.

xw 2:23 AM




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me
huang xuewen
18
10th June
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